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Why wouldn't it be? What were you hoping would happen?
by alex_smart 5y ago
Why wouldn't it be? What were you hoping would happen?
- Wowfunhappy 5y agoPresumably, they were hoping for native Linux support.
- edflsafoiewq 5y agoGoing through a shim is better. It allows you to modify the open-source shim to analyze and patch the closed source game. This is why Proton can release fixes so fast. It also lets each party care about the natural thing for them: gamedevs care about windows and do a good job writing windows code; winedevs care about linux and do a good job writing linux code. Gamedevs don't care about linux so their native linux code is crap.
- arendtio 5y agoBut in some cases it is also the reason why anti-cheat software is such a pain and for multiplayer it sucks :-/
- Siira 5y ago“Cheating,” also known as modifying user facing software to better satisfy the user needs. Perhaps sealing the user is net-positive for games (I personally don’t think so), but any OS with such a capability will get abused (e.g., look at iOS).
- pjmlp 5y agoAndroid and ChromeOS games make use of ISO C, ISO C++, OpenGL, Vulkan, OpenSL, almost no one cares to port their games to GNU/Linux, quite telling.
- TulliusCicero 5y agoUnrealistic for most games, there just aren't enough users. With Proton now, there's probably more games playable on Linux than MacOS, even though the latter as far higher uptake among consumers.
- pjmlp 5y agoAndroid and ChromeOS have native Linux support in what concerns game development APIs, amount of games that were ported to GNU/Linux, almost irrelevant.