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I worked in a large academic educational technology department at a university for 13 years (as a developer) - and spent a lot of that time immersed in that wor
by jvvw 5y ago
I worked in a large academic educational technology department at a university for 13 years (as a developer) - and spent a lot of that time immersed in that world of research etc. in the area. The general vibe I would say was quite anti-behaviourist and certainly with more constructivist leanings. I certainly got the feeling that in those academic circles, anybody who admitted to being a behaviourist would be looked down upon.
There are large differences between school education and higher education though. Both my children's school used some software called TT Rockstars for learning times tables which is very much a gamification of that and it did seem to work and motivate the children fairly effectively. A lot of schools obviously experimented with various online systems in the lockdowns here in the UK (and I also did as a parent!) and it was interesting seeing which engaged my children's attention and which didn't.
- geomark 5y agoMy kid's school also used TT Rockstars in school before the pandemic. Seemed to work well for kids that age for giving them fast recall of memorized times tables. Beyond that, I didn't see any other effective gamified learning tools. Seems like it would be very much subject and age dependent.