3 ms·
I agree it’s usually less simpler gameplay and more simpler simulation. For some genres, notably RTS games they’re actually simpler in their modern incarnation.
by meheleventyone 5y ago
I agree it’s usually less simpler gameplay and more simpler simulation. For some genres, notably RTS games they’re actually simpler in their modern incarnation. There’s basically a complexity limit for gameplay we definitely had already hit in the 90s. These days we can do much more complex simulation but usually the surfaced complexity isn’t much different.