3 ms·
The art of working with constraints does not seem to be lost; just look at late cycle console games. A PS4 was/is effectively unchanged hardware between Nov 20
by shapefrog 5y ago
The art of working with constraints does not seem to be lost; just look at late cycle console games.
A PS4 was/is effectively unchanged hardware between Nov 2013 and today, yet the late lifecycle games look great. Upon release of the hardware devs had plenty of performance to play with, then 5 years in they have honed their craft and are able to use all the tricks at their disposal to squeeze as much graphical and performance life out of a limited resource budget.