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This is FUD. Intel's 3D graphics drivers are in Mesa (Vulkan and OpenGL) and have been for more than a decade. The team at Intel (which I was a member of until
by mattst88 5y ago
This is FUD.
Intel's 3D graphics drivers are in Mesa (Vulkan and OpenGL) and have been for more than a decade. The team at Intel (which I was a member of until I left a year ago) continues to develop and improve the drivers.
- chx 5y agoThat's the past. wsl/wslg is a watershed moment though. Developers can use practically all the Linux tools there are while the IT department only needs to support Windows. This is a massive win for everyone involved and so I suspect this will be a default for most companies -- and business laptops are the bread and butter of Lenovo/HP/Dell. When there's no business case for upkeeping the built in GPU driver , Intel will not waste any more resources on it. There wasn't an answer on where developers should go if not native Linux (unless Mac but that's not relevant to this discussion, we are discussing PCs) now there is. Especially now when Intel is entering the dGPU arena, there will be enormous pressure to reallocate people like you from Linux to the Windows driver team I bet.
- baq 5y agothere's a whole linux-only HPC market out there which requires dedicated GPU drivers. same reason why nvidia won't stop making Linux drivers for their hardware. API support may be limited, but then with Vulkan you can reimplement your own GL or DX or whatever you wish.