3 ms·
> most people that do play Genshin Impact do find the frustration worth it That's a hell of a conclusion from assumptions that have a shaky base. As per [1] b
by falcolas 5y ago
> most people that do play Genshin Impact do find the frustration worth it
That's a hell of a conclusion from assumptions that have a shaky base.
As per [1] below, the "tiny minority" of players typically accounts for over 20% of the playerbase.
And per [2], the average amount spent by a mobile player in F2P games is over $85.
And I bet Genshin Impact does better than this - they have better marketing, better art, and lots of experience milking players for money.
[1] A developer sharing his revenue breakdown per player: https://medium.com/building-the-metaverse/game-economics-part-3-free-to-play-games-78aa790d55ae https://medium.com/building-the-metaverse/game-economics-par...
[2] https://web.archive.org/web/20160913155032/https://intelligence.slice.com/hardly-pocket-change-mobile-gamers-spend-an-average-of-87-dollars-on-in-app-purchases/ https://web.archive.org/web/20160913155032/https://intellige...