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The development cycle for SS13 works entirely off of random contributors throwing up PRs simply because they want to. Hundreds of contributors, thousands of PRs
by skeaker 5y ago
The development cycle for SS13 works entirely off of random contributors throwing up PRs simply because they want to. Hundreds of contributors, thousands of PRs, and tens of thousands of comments and feedback on those PRs is what keeps the game constantly moving and updating on a multiple-times-per-day basis. Normally I would agree with you that this kind of development could never be matched, but SS14 seems to be taking the same approach of being very accepting to any developer who wishes to contribute even slightly. I think that that's the sort of approach that will make it work out in the long run.