3 ms·
There's been a very strong homogenization of MMOs ever since World of Warcraft, towards mostly mindless loot grinds. Early pioneers ranging from Ultima Online t
by TillE 5y ago
There's been a very strong homogenization of MMOs ever since World of Warcraft, towards mostly mindless loot grinds. Early pioneers ranging from Ultima Online to A Tale in the Desert have effectively been completely forgotten.
It's wild because if you discard your preconceived notions, the possibilities of what you can do with a massively multiplayer persistent world are absolutely vast. There's this huge unexplored territory and 99% of MMOs are stuck in this one tiny corner.
- Dracophoenix 5y agoIsn't this what this whole Metaverse business is about? Recapturing the goal of the '90s of net personas and virtual worlds?