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> ... "correctly" ... You and I have an opposite definition of "correct" in this context, perhaps neither of us should use it! See enriquto's comment above, t
by loxias 5y ago
> ... "correctly" ...
You and I have an opposite definition of "correct" in this context, perhaps neither of us should use it! See enriquto's comment above, this is subjective. To us, we expect a window of size WxH to be WxH pixels, regardless of display. That's my definition of handling it properly, and when I use Wayland that's what will happen.
I will (grudgingly!) concede that perhaps it's not "universally and obviously correct" that things stay the same number of pixels, if you concede that perhaps it's not "universally and obviously correct" for windows to be drawn in terms of points and scaled behind the scenes.
- md8z 5y agoWe don't though, I mean if you explicitly change the scaling factor. Of course if you don't change the scaling factor then your scaling would technically be correct.
- loxias 5y agoYou're right! I'm sorry! You said "scaled correctly" but I misinterpreted as "appear/behave correctly". Before this discussion I didn't have the concept of "scaling" my windows.. because that doesn't make sense to me, and it's something I'd never want. So my scaling factor for everything would be 1. Given that, Xorg "scales" perfectly.