3 ms·
> - Jai's dev team is also developing a compiler backend that is much faster than LLVM - it's only for debug builds, but that compile speed is very important fo
by dralley 5y ago
> - Jai's dev team is also developing a compiler backend that is much faster than LLVM - it's only for debug builds, but that compile speed is very important for any iteration-based workflow.
So is Zig. In fact Zig might be even more aggressive about this - they chose to aim for an in-place binary patching approach explicitly for the purpose of fast rebuilds and simplifying live-reloading.
- cyber_kinetist 5y agoOh, you’re right, my bad. If Zig achieves this then it will be a boon to all gamedevs using the language.