3 ms·
As someone who has to do UI/UX work on Windows, I prefer the way macOS handles it, the issue is, if I use a non-HiDPI aware app on Windows, I have no idea what
by Aloha 5y ago
As someone who has to do UI/UX work on Windows, I prefer the way macOS handles it, the issue is, if I use a non-HiDPI aware app on Windows, I have no idea what my UI elements will look like - on MacOS, they may show up blury, but I know exactly what they'll look like - another issue is, Windows does UI scaling on non-HiDPI screens by default.
- leokennis 5y agoI think it embodies the philosophical difference between Microsoft and Apple. And I’m not making a judgement here. Windows: give users choice, including the choice to end up with blurry apps with ill aligned UI. Mac: we cannot let you stray outside these boundaries, otherwise your UI experience will deviate too much from the experience we determine to be the best. For me, scaling on non-HiDPI screens is a feature. I like big text and big buttons and Windows gives me that. I’ll gladly except perfect big UI 99% of the time, if the cost is ugly UI 1% of the time.