3 ms·
I played Planetside quite a bit when it came out in 2003. It supported FPS battles with hundreds of people participating. If this kind of scale was the most imp
by adriand 5y ago
I played Planetside quite a bit when it came out in 2003. It supported FPS battles with hundreds of people participating. If this kind of scale was the most important thing for shooters then the subsequent trend would have been to increase that scale, but that's not what happened.
My assumption is that games optimize for fun, and scale isn't necessarily fun. Soccer (football) permits 11 players per side on the field at any one time. Why not make it 25? Why not make it 100?! Wouldn't that be more fun? Presumably not.