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I am just wondering what kind of a narrative was forced in "Horizon: Zero Dawn"? You aren't saying that the main character had to side with the camp that wanted
by pdimitar 5y ago
I am just wondering what kind of a narrative was forced in "Horizon: Zero Dawn"? You aren't saying that the main character had to side with the camp that wanted to wipe out humanity, or?
As for the mini-factions and side quests, there I can agree -- these are practically the only weak point of the game.