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I think that's true on the hardware side, but IMO it's more likely that various virtual worlds gain traction on 2d screens then support slowly support VR/AR whi
by sorry_outta_gas 5y ago
I think that's true on the hardware side, but IMO it's more likely that various virtual worlds gain traction on 2d screens then support slowly support VR/AR which will bring more players into that market
I feel like FB is already adding to much baggage and bloat to their stuff going on horizon a month or so ago annoying and frustrating overall. it's the whole cart before the horse thing; eg. their cryptocurrency project
either way it gives the vibe of out of touch execs with massive resources at their disposal trying to prevent roblox/recroom/whatever from ending their fun by aiming "big" but they wont be able to