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Arguably SGI with IRIS GL. PS1 and N64 graphics APIs were both heavily inspired by IRIS GL (N64 pretty much directly inspired being a sawed down ultra budget S
by monocasa 5y ago
Arguably SGI with IRIS GL. PS1 and N64 graphics APIs were both heavily inspired by IRIS GL (N64 pretty much directly inspired being a sawed down ultra budget SGI workstation). And earlier consoles and Sega through the Saturn were more "here's docs on the hardware registers and command lists" rather than "here's an API to use".