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Planescape: Torment, of course, in which combat is rare, often optional, and doesn’t net you much XP compared to story milestones and noncombat quests. Also, pr
by Sharlin 5y ago
Planescape: Torment, of course, in which combat is rare, often optional, and doesn’t net you much XP compared to story milestones and noncombat quests. Also, probably the only D&D based computer game where it’s a better idea to max Cha/Int/Wis than Str/Con/Dex. (Although unfortunately the third act devolves into a much more linear dungeon crawl, probably due to the devs running out of time.)
Vampire: the Masquerade – Bloodlines, with its infamously janky combat but incredibly memorable characters and some superb storytelling moments. Unfortunately, the third-act degeneration is very much a thing here as well.
The original Deus Ex, again with rather janky combat and emphasis on stealth and nonviolent problem-solving. Exploration and finding out more about the world is much more rewarding than killing enemies. But the third act… Uh, I think I’m starting to repeat myself here :(