4 ms·
Outer Wilds was what I was thinking of when I read this article. Not because of the article’s content, but in contrast of it. It was an excellent game that doe
by SV_BubbleTime 5y ago
Outer Wilds was what I was thinking of when I read this article.
Not because of the article’s content, but in contrast of it. It was an excellent game that doesn’t fit into a lot of the authors advice.
It was complex, and you can miss a lot of it, but it nails and authentic tone that seems to be available on indie titles exclusively.
Top Five of all time for me.
- JauntyHatAngle 5y agoAbsolutely, one of my favourites easily. I feel it gave me room to think, and spoke to me in areas I usually don't engage. Themes of accepting you can't halt the end, no matter how hard you try and all the work you put in, and ultimately we all end up alone, but with the memories of others as parts of ourselves, as we enter the unknown. Just my readings, but the point is it hit me in a way other media hasn't. Not better or worse, but unique and different because games haven't quite found how best to use the medium for the possibilities in storytelling.
- ljm 5y agoI was thinking of Sunless Seas and Sunless Skies. It's not so much that they have a story, because there's more to it than that, and the lore seeps through every aspect of the games. I have never played a game that does cosmic horror so damn well (because Lovecraftian games are about 99% disappointing, or cliche rip offs of like two Lovecraft stories). I prefer Sunless Skies, but both of them look gorgeous, have amazing sound design, and while abundant with moments of terror they are a real feast for the imagination. It's the writing that ties it all together, makes it special.