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> The equivalent would be to have a movie or book that dynamically react to you, and that doesn't really exists, at least not as well as how games do it. This
by SamoyedFurFluff 5y ago
> The equivalent would be to have a movie or book that dynamically react to you, and that doesn't really exists, at least not as well as how games do it.
This does exist and is called interactive fiction, FWIW. I do agree however it isn’t as clearly reactive to the consumer as a video game (you can turn on a dime in a video game, but in interactive fiction you don’t get such a granular level of control in how you interact).
- Zababa 5y agoI would personally classify interactive fiction closer to games, unless you count gamebooks in that, which I consider closer to books. There was also a movie where you get to get choices linked to Black Mirror that was popular recently, and a few people on youtube explored this by making different videos and letting you pick "what happens next". There's also the whole genre of visual novels, mostly from Japan. I'm not sure if they are more games, books or interactive fiction.
- SamoyedFurFluff 5y agoI would consider interactive fiction I’ve seen to be more like stories than games, mostly because the game mechanics part of them are often extremely thin(clicking).
- Zababa 5y agoGood point, I was perhaps too focused on how the story is consumed (a computer vs a book vs a screen) but that may not be the most important part.