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One incentive might be that the game/environment wants to compete against other games/environments on being a platform which facilitates NFT trading. Taking the
by kevinventullo 5y ago
One incentive might be that the game/environment wants to compete against other games/environments on being a platform which facilitates NFT trading. Taking their pound of flesh off the top of course.
I’m not a big crypto guy at all, but I do see the analogy with the very real digital economies you see on platforms like Steam.
- skohan 5y agoBut again, what's the incentive? For instance with something like CS: Go skins, the developers of the game are doing all the investment creating the asset, and they have zero incentive to make this available outside of their game?
- sinsterizme 5y agoSecondary markets increase demand for the primary market
- acdha 5y agoHow would that benefit them? The major game companies already have robust systems for making digital assets and selling them to people, does it really seem likely that they’d jump to give a large fraction of that revenue to someone else for the privilege of having a slow, cumbersome intermediary which would still require custom integration work for every game?