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I think the reason the Metaverse feels like bullshit to me is because: —a lot of its marketing, perhaps inadvertently, positions it as a replacement for the we
by actuallyalys 5y ago
I think the reason the Metaverse feels like bullshit to me is because:
—a lot of its marketing, perhaps inadvertently, positions it as a replacement for the web rather than evolution or extension.
—it's pushed by a company that has operates multiple walled gardens.
—as far as I know, there's no real technical details about how the interoperability would work.
I think my and others' reactions would be much different if, for example, a browser vendor had proposed a standard way for linking to AR environments. While a tiny step, it could lead to a gradual but ultimately substantial shift in the web (similar to the way video became ubiquitous over the past decade) and is more in line with the author's vision of media evolution than the Metaverse's marketing seems to suggest it will be. (Edited to add:) I'm not saying this approach is the best way of moving forward or would be a brilliant success or anything; I just mention it to illustrate a more plausible way of developing and integrating VR.
So it's possible the author might be right in the end, but there are a lot of red flags.