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Well don't forget to read the part where I split it into three tasks - the web part, the game engine part, and the game design part. For game design, I highly
by pchristensen 15y ago
Well don't forget to read the part where I split it into three tasks - the web part, the game engine part, and the game design part. For game design, I highly recommend A Theory of Fun for Game Design [1] and the column Making Magic by the head designer for Magic: The Gathering[2].
[1] http://www.amazon.com/Theory-Fun-Game-Design-ebook/dp/B004D4YI52/ http://www.amazon.com/Theory-Fun-Game-Design-ebook/dp/B004D4... only $4 on Kindle or $12 on paper
[2] Look for the ones he gives 4 and 5 stars. WARNING: Lots of reading
- pavel_lishin 15y agoWhere is the column?
- damncabbage 15y agohttp://www.wizards.com/Magic/Magazine/Archive.aspx?tag=makingmagic&description=Making%20Magic http://www.wizards.com/Magic/Magazine/Archive.aspx?tag=makin...
- pchristensen 15y agoThanks, I totally meant to paste it. Look for a recent one called something like 500 And Counting. Thats where he rates his own columns.