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I don't believe in headgears, even though facebook will try hard to monetize their investment in oculus. Phones were successful because they adopt the unintrusi
by cblconfederate 5y ago
I don't believe in headgears, even though facebook will try hard to monetize their investment in oculus. Phones were successful because they adopt the unintrusive form factor of a book: you don't need to make time and space away from reality for it. VR/AR requires the time and space to be alone and it wears out over time as the bandwidth of communication is low, probably even lower than in video chat.
But turning every game to a social 3d world you can use on a laptop and (minimally use) in a phone is something that might work. I mean simple social gaming like farmville is already bridging those form factors.
- Ekaros 5y agoI could see AR working if we get glasses that compare to your average or bit cumbersome safety glasses. That is you wear them, maybe not entirely love having them, but they do something useful for you. Overlay video, recipe, map. Provide information about surroundings. That is you are either working or maybe walking around and need to navigate, but don't want to keep your phone out all the time. VR I just don't see getting there. It blocks your vision causing multiple problems, and technology is nowhere near where you would want to wear one for extended period of time.
- cblconfederate 5y agoStill more intrusive than phones. People don't wear glasses if they dont have to. the glasses would have to provide a lot of value to force people to wear them often. And while we see a lot of cool AR demos for specialized things like learning to cook, i m struggling to think what would be the use of glasses to me, right here sitting on my desk right now. Attention is limited and i could either watch the glasses or my screen. We are not robots (unlike zuck)