4 ms·
Yes I was referring to the "WebGPU Shading Language" which I abbreviated with WebGPU which should be obvious. The WebGPU API is the boiler plate you need to mak
by sprash 5y ago
Yes I was referring to the "WebGPU Shading Language" which I abbreviated with WebGPU which should be obvious. The WebGPU API is the boiler plate you need to make WGSL over the wire work. My original proposal was an X extension in a similar fashion that makes SPIR-V over the wire work.
- md8z 5y agoI don't see why you would need an X extension, WebGPU works fine within a browser. You don't need to touch X or Wayland or Mesa or anything.