6 ms·
I assumed it was less about budget and more about the directors and artists refusing to concede control over how their game looks and works. Kind of like how t
by larrik 5y ago
I assumed it was less about budget and more about the directors and artists refusing to concede control over how their game looks and works.
Kind of like how the Magic Mouse charging port placement is designed to prevent people from using it while charging, since that's "ugly"...