4 ms·
For older audiences there's VR Chat or Second Life. The thing about the whole "metaverse" thing is that it's not a novel concept; it's actually a crowded marke
by kmeisthax 5y ago
For older audiences there's VR Chat or Second Life.
The thing about the whole "metaverse" thing is that it's not a novel concept; it's actually a crowded market. We just didn't notice it because the market really isn't that large. Generally speaking when people want a game world to screw around in, they'll usually play a competitive multiplayer game rather than an open sandbox.
- ethbr0 5y agoThe problem with Second Life, as far as I can tell, is that there just isn't a big enough market to fund necessary development. Their engine and assets look like a 1990s 3D MMOG... in 2021. And I'm sure it's not through lack of trying! So I assume it's a fundamental market problem, and it's going to take someone like FB/Meta dumping millions of dollars into a losing venture to produce something that's up to modern gamer expectations. ... If Meta were smart, they'd go ahead and partner with Epic.