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I wonder what downtime costs Roblox per hour...must be a stunning amount of revenue.
by simonswords82 5y ago
I wonder what downtime costs Roblox per hour...must be a stunning amount of revenue.
- sundvor 5y agoFor a rough estimate and ballpark, according to https://www.statista.com/statistics/1190638/quarterly-revenue-roblox-corporation/ https://www.statista.com/statistics/1190638/quarterly-revenu... they got USD451m last quarter on a strong upwardly. Ignoring the growth trajectory, that appears to be ~451/91.25/24 = 205k USD per hour. Assuming a steady ~15% quarterly growth; about 239k. However a lot of the revenues are from subscriptions so it might be blunted by that; I have no idea what the distribution of subs vs one off transaction revenue is. What might be far worse is the player drop off as they find alternatives.