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Ugandan Knuckles was most users' introduction to VRChat. It's been a dead meme for a while, but that doesn't stop 9-year-old kids from running up to strangers i
by neartheplain 5y ago
Ugandan Knuckles was most users' introduction to VRChat. It's been a dead meme for a while, but that doesn't stop 9-year-old kids from running up to strangers in VR yelling, "Do you kno dae wae?"
Aside from the risk to the children themselves, their presence in VRChat is a constant annoyance to adults. They tend to be loud and lack manners or social skills. If you meet an interesting stranger and strike up a conversation, some kid'll run up in your face mid-sentence to shout lines from Ugandan Knuckles or a TikTok meme. Ever since the great "Quest-mas" of December 2020, VRChat public lobbies have felt more and more like an unsupervised daycare.
VRChat's Terms of Service specificy a minimum age of 13 for COPPA compliance, but in practice it seems this is never enforced, and I'm not even sure how it could be. It's really a shame, as aside from the kids and "crashers," VRChat's total creative freedom is a breath of fresh air. If you can model something in Blender and export it as Unity project, you can upload it to VRChat. There's a huge range of beautiful and immersive custom worlds, and all sort of hilarious or impressive custom avatars. It's a new digital Wild West, with all the good and bad that metaphor entails.