4 ms·
I loathe online multi-player. A good, long single-player campaign is still all I want. While 10 hours of awesome is better than 20 hours of meh, why can't I get
by spartyfan10 15y ago
I loathe online multi-player. A good, long single-player campaign is still all I want. While 10 hours of awesome is better than 20 hours of meh, why can't I get 20 hours of awesome? $60 is still a lot of money for a game and I'd appreciate a high time, high awesome ROI.
- wazoox 15y agoThe problem with online multi-player is that generally, if you're a normal guy with just an hour to spend, you simply get instantly destroyed/swept the floor with your guts by the no-lifers that are spending their whole lives playing the very game you're trying to get into.
- samlevine 15y agoIf just now learned how to play chess and only played it for an hour every week you'll likely find that people that play it every day (and have been playing it for years) have an advantage over you. This isn't the fault of the game, it's a problem with not matching you with players near your skill level.
- wazoox 15y agoIn fact the only MMOG I'm playing regularly only allows people to play two turns a day, preventing actively anyone from spending hours a day on the game, and that's a great idea.