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UBI can be modeled in SimCity. Turn off disasters. First build a town with surplus cash with enough Healthcare, jobs, industrial areas, police and fire. Now g
by literallyaduck 5y ago
UBI can be modeled in SimCity.
Turn off disasters.
First build a town with surplus cash with enough Healthcare, jobs, industrial areas, police and fire. Now grow your city until you unlock the ability to tax specific segments. Make sure your city is still in good condition before you start the experiment.
Clone the save file so you can run a control.
City A change nothing an let the Sim run for a year.
City B lower taxes for the low income to 0. Your city should have enough surplus income to make you not go into the red starting this experiment.
Post your results for the Tale of Two Cities simulation.
Edit:
Someone posted this:
https://www.polygon.com/videos/2021/4/1/22352583/simcity-hidden-politics-ideology-urban-dynamics https://www.polygon.com/videos/2021/4/1/22352583/simcity-hid...
And then deleted it, probably for fear of reputation or downvotes. Chilling discussion doesn't serve to educate or bring us closer together.
I am happy to see the link from Will Wright and it make a point perhaps we shouldn't trust the initial Sim City engine to modeling, but I would much prefer a person who never flew a plane but has spent time in a flight sim trying to emergency land a plane rather than someone who never flew a plane or used a flight sim.
- spywaregorilla 5y agoyou can also use rollercoaster tycoon to model the collapse of the human psyche when trapped in a haunted funhouse Turn on infinite money cheat Build a cool park, make sure it has lots of wild rides Clone the save file Let park A run for a year and change nothging Remove all exits, food stalls, and bathrooms in park b and runf or a year post results for a year. be sure to show that the happy meteres.
- wikibob 5y agoSun City is absolutely not an appropriate tool for modeling societal policy. One of the original authors, Will Wright, gave an interview many years ago expressing his horror when he found out that city planners were doing precisely what you suggest. Quote: “I think if we tried to make it realistic, we would be doing something that we wouldn’t want to do,” Wright said in an interview in 1999. But that didn’t stop companies from believing Maxis could design realistic simulations. Will Wright didn’t believe that was even possible. “Many people come to us and say, ‘You should do the professional version,'” he continued. “That really scares me because I know how pathetic the simulations are, really, compared to reality. The last thing I want people to come away with is that we’re on the verge of being able to simulate the way that a city really develops, because we’re not.” https://obscuritory.com/sim/when-simcity-got-serious/ https://obscuritory.com/sim/when-simcity-got-serious/
- deleted 5y ago[deleted]
- cwkoss 5y agoHave you done this before? What were the results? Does Sim City model economics well enough that the result is meaningful?