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Burn it all down and go back to INI files! (Kidding.) (Mostly.)
by chipotle_coyote 5y ago
Burn it all down and go back to INI files!
(Kidding.)
(Mostly.)
- krapp 5y agoSeriously, I still use INI files when I think they're adequate, and the Godot game engine's default data format is basically INI. I think the general rule here is to use the simplest format necessary.
- edgyquant 5y agoNot that you should but one of the benefits of ini is you can roll your own parser in an hour or so.