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I'm pretty sure that if you compare total "lines of code written in C/C++" or "projects written in C/C++" versus "vulnerabilities found" you'd be surprised of t
by scoutt 5y ago
I'm pretty sure that if you compare total "lines of code written in C/C++" or "projects written in C/C++" versus "vulnerabilities found" you'd be surprised of the (small) result.
See. Not all code is "vulnerable", connected to the net or facing a user.
But let's leave outside of the count every other project that is not a Triple-A videogame written in C/C++. That amount of projects alone probably would be larger than the quantity of "big" projects that would be written in Rust in the next 10 years. And they are not all "packed with vulnerabilities", or at least, nothing that's big enough to be read here on HN.