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1. Instancing doesn't reduce the complexity of rendering a scene in terms of light transport, it only reduces the memory storage and Accel structure complexity.
by berkut 5y ago
1. Instancing doesn't reduce the complexity of rendering a scene in terms of light transport, it only reduces the memory storage and Accel structure complexity.
Actually, a forest with occluding foliage geometry is a quite difficult light transport situation: it's very difficult for next event estimation to work efficiently, so therefore most of the lighting is indirect and therefore is quite noisy, as it's difficult to find the environment / IBL light for the sun.
Portal guiding and NEE guiding can help a bit, but it can still be quite slow.
- dagmx 5y agoI didn't mean to imply that instancing would reduce the light transport costs, but rather just reduce the overall render time cost. E.g it's complex in a way that is great for benchmarking things, but not necessarily in a way to be representative of production scenes in a feature film.