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> these Xeons are really put to shame here. It doesn't really matter. Nobody's doing rendering on CPUs. I get that he's sticking to comparing CPU to CPU rende
by KennyBlanken 5y ago
> these Xeons are really put to shame here.
It doesn't really matter. Nobody's doing rendering on CPUs.
I get that he's sticking to comparing CPU to CPU rendering to compare apples to apples, but that's like saying "My new buggy whip is amazing!" in a news article written in 1950.
Everyone is doing GPU based rendering. Pascal based GPUs are still (I believe) several times faster than even current mid-tier AMD desktop processors. Pascal is two generations behind current GPUs, which are several times faster than it is.
What will actually be relevant and interesting is how the M1X's full capabilities can be leveraged for rendering, and how that will compare against Ampere GPUs.
- jaaron 5y agoNot necessarily true. I know several studios in Los Angeles that do 3D final renders on CPU, such as Disney Animation. GPU rendering works for realtime, but the memory constraints on GPU limit its use in the high end. Everyone in the field is looking at GPU and some significant advances have been made, but it's definitely not true that "nobody" is doing rendering on CPUs.
- KennyBlanken 5y agoDo those studios do final renders on someone's Macbook Pro? Is the article about performance in a final render pipeline? Is this chip sold by apple in a cluster/datacenter-friendly package?
- breakfastduck 5y agoThat's not what anyone was disputing though, is it? Talk about moving the goalposts.
- tim-- 5y agoRenderman (Pixar/Disney's renderer) has only recently (~2017 iirc) started working with GPUs to do scene renders.
- jb1991 5y agoIt was only within the last year that a hybrid CPU/GPU renderer was added to Pixar‘s commercial Renderman.
- jb1991 5y agoCPU ray tracing is still widely used in the movie business. Might change eventually but most CGI scenes are ray traced on CPUs.