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Thank you for the translation. So the maps are also available for the free and Open Source Minetest equivalent which doesn't have height limitations? Great if t
by Datagenerator 5y ago
Thank you for the translation. So the maps are also available for the free and Open Source Minetest equivalent which doesn't have height limitations? Great if true!
- nabakin 5y agoYep! Although the only place I've found that can download them is through the teacher portal shown in this video. https://youtu.be/DXJBFHOXZGY https://youtu.be/DXJBFHOXZGY Edit: looks like the source is here and you can use it to output a Minetest map https://github.com/ignfab-minalac/minalac https://github.com/ignfab-minalac/minalac
- MayeulC 5y agoYes, I've used this in the past, though it can take a while for maps to be generated from their website, and the API is rate-limited. It's quite impressive overall, though it could use some help, especially as buildings are quite bland. I like the fact that the tool is open source (https://github.com/ignfab-minalac/minalac https://github.com/ignfab-minalac/minalac as pointed by others) and uses OSM. Screens from the world I generated for Minetest in January 2021 around Lyon, France: https://imgur.com/a/N2gVIeU https://imgur.com/a/N2gVIeU It takes a really long time to cross the generated city, even when boosting the in-game speed. That goes to show how much more smaller videogame worlds really are in general, especially when those are walkable.