3 ms·
> https://github.com/torvalds/linux/blob/master/tools/include/ https://github.com/torvalds/linux/blob/master/tools/include/... Cool, thanks for sharing! > I r
by southerntofu 5y ago
> https://github.com/torvalds/linux/blob/master/tools/include/ https://github.com/torvalds/linux/blob/master/tools/include/...
Cool, thanks for sharing!
> I really want to get into this.
Hope to see more links on that topic popping up on HN. Are you aware, beyond "raw" OpenGL, of any GUI/TUI frameworks for Go/Rust that would work this way?
- matheusmoreira 5y ago> Are you aware, beyond "raw" OpenGL, of any GUI/TUI frameworks for Go/Rust that would work this way? I'd like to know as well. My most recent discovery was RetroArch, a really good frontend for many emulators. It's not freestanding but it does support OpenGL graphics with Linux kernel mode setting and generic buffer management. https://www.retroarch.net/2020/01/linux-kms-mode.html https://www.retroarch.net/2020/01/linux-kms-mode.html