4 ms·
At two large tech companies I worked for, people loved to throw around the term “blink of an eye!” to justify anything around 100ms “Oh, that’ll load in the bl
by VRay 5y ago
At two large tech companies I worked for, people loved to throw around the term “blink of an eye!” to justify anything around 100ms
“Oh, that’ll load in the blink of an eye! Only as much latency as the blink of an eye!” etc
It was damn frustrating to try and explain to these clowns that things look like crap if you pile up 2+ blinks of an eye on top of them. In the case of VR, even one “blink of an eye” is about 10x too much delay