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I just have trouble buying it. Competitive gamers earn their living navigating directionally using a keyboard. If placing the navigation keys in a line on the
by skohan 5y ago
I just have trouble buying it. Competitive gamers earn their living navigating directionally using a keyboard. If placing the navigation keys in a line on the home row were really so much better they would all be doing it by now.
- agent327 5y agoCompetitive gamers aren't constantly switching between navigation mode and typing mode, and they use only a small fraction of all the keys on the keyboard. Also, if their experience is supposed to be indicative, HJKL should be replaced by WASD which is apparently much more efficient.
- skohan 5y agoYeah I agree, wasd would be an improvement, or ijkl. hjkl is an anachronism and makes no sense.
- _dain_ 5y agoGamers use WASD for navigation because their right hand is on the mouse. Programmers try to minimize mouse usage. It's a different set of constraints.
- skohan 5y agoBut if the linear key layout is better, why isn't it asdf?
- eska 5y agoUh.. gamers don’t use arrow keys..?
- skohan 5y agoThe point i am making is that they use an inverse t key configuration, not a flat line of keys which doesn't make sense
- eska 5y agoThat’s more historical than anything. Especially because the S key is usually not used in WASD: instead of walking backwards, a combination of mouse+A/D is used. If you look around you’ll see some pros use ASD with S replacing W. In MMO PVP where more keys are necessary for abilities, SDF and ESDF are also a thing.