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WebGPU Shading Language (WGSL)
- codetrotter 5y agoI am currently working on some code where I am using Wgpu 0.11. I started by following the first few tutorials from https://sotrh.github.io/learn-wgpu/ https://sotrh.github.io/learn-wgpu/ and am currently writing my own parts of the rest of the program that I am making. In this process I found that the OP link is useful, and therefore I am submitting this link to HN. With Wgpu, you write your program in Rust and WGSL, and when the program is compiled and run, the WGSL shader code is translated to Vulkan, Metal or DX12 depending on your platform.