4 ms·
> generating billions in revenue. Source?
by stagger87 5y ago
> generating billions in revenue.
Source?
- sillysaurusx 5y agoI was going to point out another HN'er that said this, but then I looked at the username and it turned out to be me in 2014. https://news.ycombinator.com/item?id=7509095 https://news.ycombinator.com/item?id=7509095 Well, at least my ideas are consistent. As for the root source, I suppose I could just ask him now. But the idea came from a slashdot post. Carmack personally responded to some criticisms of Q3 code quality, and said that he was proud of it, and that it had generated a lot of revenue for the company. Billions may have been off by a couple orders of magnitude though. I'm no longer sure. Maybe not too far off, though. The revenue of Q3 Arena alone was $11M. Far more valuable is Id Tech 3, the engine that was licensed by many studios over many years. Unfortunately, I can't seem to find revenue numbers on that. I wonder if it's public.
- stagger87 5y agoI found this, https://web.archive.org/web/20100312100358/http://www.idsoftware.com/business/technology/printdoc.html https://web.archive.org/web/20100312100358/http://www.idsoft... 5% royalties on games sold.