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Whoa! Multi GPU is so hard. This could be the start of something. Looks like it makes use of nvidia's capture api?
by ArtWomb 5y ago
Whoa! Multi GPU is so hard. This could be the start of something. Looks like it makes use of nvidia's capture api?
- ArcVRArthur 5y agoWe've been working on this for awhile and ya, I hope it is the start of something! If you want to read the logical origin point of where I started thinking about this project check this out: https://arccompute.com/blog/why-computers-suck-and-how-openbsd-makes-them-marginally-better/ https://arccompute.com/blog/why-computers-suck-and-how-openb... https://news.ycombinator.com/item?id=21776370 https://news.ycombinator.com/item?id=21776370 We're not using Nvidia's APIs in our code! libvf.io is entirely based on cross-vendor, standard APIs. :D The one that is a bit weird is AMD who is fairly far behind Nvidia and Intel but I think if they want to modernize support they can definitely do it. My hope is that consumers will start asking for this capability more (especially with Intel's ARC GPUs enabling GVT-g at every price point) and AMD will update their stuff to reflect that demand.