4 ms·
This isn't really intentional. It happens because all 3d or MPEG rendering is hardware-accelerated these days; the pixels are written or decoded on the GPU and
by vikingerik 5y ago
This isn't really intentional. It happens because all 3d or MPEG rendering is hardware-accelerated these days; the pixels are written or decoded on the GPU and never exist in the framebuffer that Windows knows about. To take a screenshot of that, you need a media player or screenshot tool that knows how to dip into the hardware-accelerated rendering. The basic snipping tool can't do it. Steam generally can although it's not perfect.