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'Cheaters will find a way - but not around ban-hammers.' Depends on the incentives of the game and game price. Escape From Tarkov has a big cheating problem be
by guiomie 5y ago
'Cheaters will find a way - but not around ban-hammers.'
Depends on the incentives of the game and game price. Escape From Tarkov has a big cheating problem because people will pay for in game items, the devs will ban them, they will simply buy another copy of the game because they still make a profit even buying the game a few times a year.
I'm unsure how Valorant bans are useful, they must ban based on hardware 'signature' ?
- munk-a 5y agoI've mentioned this before but I would again advocate for a subscription based FPS with a seriously low subscription price - then ban people by CC number. Sure, some people can infinitely cycle CC numbers - but most people can't. The farmers will continue to find work-arounds if farming is profitable, but honestly, wtf is farming doing in an FPS - that's a bad design decision. Just let people play the game and enjoy stand alone sessions.
- madrox 5y agoWorld of Warcraft, a $15/month sub also has to invest heavily in anti-cheat to the point Bruce Schneier has weighed in on it [1]. I'm sure it reduces cheating more than it would free-to-play, but I don't think what you're advocating is a silver bullet. 1: https://www.schneier.com/blog/archives/2005/10/blizzard_entert.html https://www.schneier.com/blog/archives/2005/10/blizzard_ente...