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> just like adding branded content and sticking it in the skeletal husk of a bad shooter game for 12 year olds wasn't an improvement when Epic did it. The redu
by antiterra 5y ago
> just like adding branded content and sticking it in the skeletal husk of a bad shooter game for 12 year olds wasn't an improvement when Epic did it.
The reductive ‘Fortnite is for kids’ dismissal reminds me of the angry reaction by a particular cohort to the first cel-shaded Zelda game on the Gamecube. They dreamed of ‘realistic’ graphics targeted toward serious gamers and even claimed they were betrayed by WIP footage that teased their dream.
Fortnite is a game with an incredibly high skill ceiling around its building mechanic. I watched Jonathan ‘Fatal1ty’ Wendell (who is currently a 40-year-old and one of the earliest professional gamers) struggle in deep concentration on trying to incrementally improve his building speed and technique. I know many adults who play and enjoy the game, and they seem to enjoy the branded tie-ins. They are mature enough for their ego to be unaffected by the game’s cartoon art style, chosen instead of a gritty Call of Duty realism. It has solid mechanics and the content has been highly polished, even when not tied in to branded content.
Even so, I’m still not clear how that connects to Ready Player One being a dull and cynical exploitation of nostalgia shoutouts/callbacks.
- merlincorey 5y agoEverything you are saying about the skill ceiling in Fortnite, I completely agree from watching as well as playing the game over the years. Another point is that Creative mode in Fortnite is thought to soon allow full Unreal Engine Blueprints and open modding. The "mode selection" screen recently was turned into Netflix or Hulu like "tiles" with the majority of the tiles being Creative maps made by the community. Fortnite is making a pretty strong "metaverse" play with Creative and the recently released by Epic Games "Imposters" mode shows that you will soon be able to play nearly any game "in Fortnite".
- deleted 5y ago[deleted]
- AlexandrB 5y agoIf you have 20 minutes, this video[1] presents a good critique without mentioning aesthetics. It's especially notable how central the shop is to the whole experience. I personally found Fortnite to be a huge slog to play - with tons of downtime compared even to games like CS: GO, let alone old-school arena shooters like Q3. The only thing that kept me coming back is the season pass reward tracks and daily missions. [1] https://www.youtube.com/watch?v=dPHPNgIihR0 https://www.youtube.com/watch?v=dPHPNgIihR0
- tomc1985 5y ago> I personally found Fortnite to be a huge slog to play I think that applies to the entire battle royale genre. Unless you're good, it's 20+ minutes of downtime (between waiting for the map to set, load, and for you to complete your jump and start finding opponents) for at minimum a few seconds of gameplay with an opponent. It really pains me how so few people play arena shooters any more. They are brilliant, and you can get into (and stay in!) the thick of the action for the entire time you are logged on, save for the match ending and a new map loading.
- smolder 5y agoSplitgate is a recently popular free to play arena shooter which is basically a Halo knockoff but with the addition of portals like in the game Portal. It's worth checking out.
- merlincorey 5y agoYou might enjoy the recently re-released and currently available "Late Game Arena" mode which you can start within 1 or 2 minutes and be back in the lobby for another round 1 or 2 minutes later. It starts you off the bus with a random but complete load out in a small circle with up to 60 (instead of 100) players.
- exdsq 5y agoRedownloading Apex for this now :D
- bentcorner 5y agoI play Apex Legends and I like that it's up to you for the kind of gaming experience you want. A buddy and I have played cautious slow looting gameplay, only 3rd partying near the end and have won many times. Sometimes we drop hot and fight as soon as possible. This is vastly less successful but makes for shorter, faster, more intense games. It helps that matchmaking and loading is generally quick so there isn't much "fluff" downtime.
- bcrosby95 5y agoYeah, and it's actually a pretty terrible attitude to have if you're into gaming because a large segment of the population thinks all video games are for 12 year olds.
- peeters 5y ago> Fortnite is a game with an incredibly high skill ceiling around its building mechanic. I watched Jonathan ‘Fatal1ty’ Wendell (who is currently a 40-year-old and one of the earliest professional gamers) struggle in deep concentration on trying to incrementally improve his building speed and technique. When I think of the slogan "Fortnite is for kids" it rings true precisely for this reason. In my "old age" I simply can't keep up with the input rate/reaction time of high-level players.