12 ms·
(20% serious) Play Sid Meier's Alpha Centauri. A useful thing to do there is to rush-buy improvements, but to spend just enough energy credits that it gets fin
by waterhouse 5y ago
(20% serious) Play Sid Meier's Alpha Centauri. A useful thing to do there is to rush-buy improvements, but to spend just enough energy credits that it gets finished the next turn. For example, if it would take 52 credits to purchase a Recycling Tanks, and the base produces 3 minerals per turn, then you want to spend 52 - 3 * 2 = 46 energy, and the game would let you do that. One does quite a lot of arithmetic that way...