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I'm intellectually interested in writing my own simplest-possible versions of game engines, but I have no idea where to get started. Do you have any tips or a b
by potta_coffee 5y ago
I'm intellectually interested in writing my own simplest-possible versions of game engines, but I have no idea where to get started. Do you have any tips or a book recommendation? How did you learn?
- ainiriand 5y agoGame Programming Patterns from Robert Nystrom covered a lot of ground for me.
- potta_coffee 5y agoThank you!
- agentultra 5y agoIt's hard for me to recall how I learned because my first "game" I wrote was in '89 and I wasn't very old at the time. Maybe check out https://www.youtube.com/watch?v=Ee3EtYb8d1o https://www.youtube.com/watch?v=Ee3EtYb8d1o -- I've watched a fair bit of it and many folks agree it's thorough and interesting. If you don't know C already he has a decent introduction as well. Maybe not the best place to learn C but it suits well enough for game development projects. The nice thing I find with C is that bringing life back to older machines is definitely possible -- the homebrew scene for various old consoles is very much alive and well and there's probably a C compiler that targets it.
- potta_coffee 5y agoThanks!