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Hey all, I’m the author of spork. Just want to give credit to the Hypercore Protocol team as they’re responsible for 99% of this tool. They’re going to be speak
by pfraze 5y ago
Hey all, I’m the author of spork. Just want to give credit to the Hypercore Protocol team as they’re responsible for 99% of this tool. They’re going to be speaking at NodeConf on Wednesday so check that out if you’re interested [1]
1. https://www.nodeconfremote.com/#workshops/how-to-build-p2p-applications-for-fun-and-profit https://www.nodeconfremote.com/#workshops/how-to-build-p2p-a...
- pfraze 5y agoA couple fun things I haven't documented yet. We were able to spork an SSH session using password auth. (That one went from Texas to Virginia via Starlink.) Some folks on the discord sporked a Minecraft game. Quake didn't spork, probably because it uses UDP which doesn't spork yet. We're going to keep adding fun/useful features, including a public gateway service so folks can make use of spork without people having to install the client first.
- metadaemon 5y agoHow did you find the implementation of the Noise protocol to be? I've looked at it in the past as an alternative to SSL.
- pfraze 5y agoThis is where I have to again point to the Hypercore Protocol team, as they're the ones that implemented it. I bet you could ask in the #hyperswarm channel of their discord https://chat.hypercore-protocol.org/ https://chat.hypercore-protocol.org/