4 ms·
For downvoters - exhibit A: https://imgur.com/a/Ad0ZkmX https://imgur.com/a/Ad0ZkmX Problems like this are common, it is not app specific. If you call this a s
by vetinari 5y ago
For downvoters - exhibit A: https://imgur.com/a/Ad0ZkmX https://imgur.com/a/Ad0ZkmX
Problems like this are common, it is not app specific. If you call this a superior solution, then you haven't seen a really working one.
- Vogtinator 5y agoLooks like that application explicitly uses (device) pixel sizes. That issue is common, but still application specific.
- vetinari 5y agoIn that case, it is still the problem of the approach that Qt has chosen. With macOS or Gnome, even apps from 90's that were newer updated, will have proper scale. They might be blurry (macOS upscales using nearest neighbor so it is pixelated, Gnome uses bilinear, so it is blurry instead), but they will be correct size. The Qt approach works only for apps, that do the special Qt dance.