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I similarly did not get in to using MuJoCo because I want all my work to be reproducible with open source. So I spent time trying to get RL working in Godot vid
by TaylorAlexander 5y ago
I similarly did not get in to using MuJoCo because I want all my work to be reproducible with open source. So I spent time trying to get RL working in Godot video game engine, but ran in to some road blocks. I know MuJoCo already has all the necessary pipelines so this is exciting indeed!
- pol4ko 5y agoHi. Do you mind sharing more of your work with Godot? I'm working in a similar project for software testing.