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Whenever I get across this page I first get very impressed and happy, and then I realise there's no code so I can't use this method myself to make my own maps :
by SiempreViernes 5y ago
Whenever I get across this page I first get very impressed and happy, and then I realise there's no code so I can't use this method myself to make my own maps :(
- undershirt 5y agoNico Belmonte ported this to WebGL in 2018 for its 10th birthday. https://twitter.com/philogb/status/968530476259450881 https://twitter.com/philogb/status/968530476259450881
- SiempreViernes 5y agoSure, but did he release the code as a repository? I've seen that site before but I think all you get is minified js, which isn't terribly helpful if you want to make your own maps to unfold.
- undershirt 5y agoOh, I didn’t notice that the directory[1] only has compiled source. Wouldn’t hurt to file an issue, maybe no one ever asked him for it. [1] https://github.com/philogb/page/tree/gh-pages/myriahedral https://github.com/philogb/page/tree/gh-pages/myriahedral