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We're a couple of decades away from having compute and network infrastructure to actually have large, high fidelity crowds of real users. That said I don't bel
by meheleventyone 5y ago
We're a couple of decades away from having compute and network infrastructure to actually have large, high fidelity crowds of real users.
That said I don't believe the statement that social, 3D worlds need crowds is true. The abundance of them without crowds speaks to that. You just don't build cities. A lot of the problem is that metaverse thinking tends to be about replicating the real world in a virtual one. Rather than thinking about how to make something better, or more exciting, or more empowering than the real world. A problem games have been solving for a long time.